SPECIALIZING IN VINTAGE TOY LINES FROM THE 80s AND 90s

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The Tetris Effect: The Game that Hypnotized the World

  • Hardcover: 272 pages
  • Publisher: PublicAffairs; 1 edition (September 6, 2016)
  • Language: English

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Description

Tetris is perhaps the most instantly recognizable, popular video game ever made. But how did an obscure Soviet programmer, working on frail, antiquated computers, create a product which has now earned nearly 1 billion in sales? How did a makeshift game turn into a worldwide sensation, which has been displayed at the Museum of Modern Art, inspired a big-budget sci-fi movie, and been played in outer space? A quiet but brilliant young man, Alexey Pajitnov had long nurtured a love for the obscure puzzle game pentominoes, and became obsessed with turning it into a computer game. Little did he know that the project that he labored on alone, hour after hour, would soon become the most addictive game ever made.

  • Hardcover: 272 pages
  • Publisher: PublicAffairs; 1 edition (September 6, 2016)
  • Language: English

Toys Marketed "for boys"

Main themes: Action, adventure, heroes.

Toys Marketed "for GIRLS"

Main themes: Fantasy, friendship, fun.